Support. I'm struggling to launch NMS in VR through GOG using airlink on an occulus quest 2. When I select to launch openvr it just opens the normal game. I have tried creating a short cut and adding the -HmdEnable 1 code line to the target of the short cut but it still launches the regular game. I have also tried adding the game to my steam
No Man's Sky > General Discussion > Topic Details. Yavor Oct 27, 2021 @ 11:49pm. VR hardware. I'm completely new to VR. I wish to try it with No Man's Sky. I think I meet the minimum system requirements to play it. I have AMD Ryzen 5 PRO 3600, NVIDIA GeForce GTX 1650 and 16 GB RAM. What I'm not sure about is what kind of hardware I need to
Everyone with the quest 2 on that thread said it worked, I don't personally have one though. Yes. Thats how i play it. Its not really "playing" on the Q2. The PC handles all the processing and streams it to the headset. Yes. Thats how i play it. Its not really "playing" on the Q2.
You spec is super low for no man sky , set it to lowest possible and then try to go up , but still do not expect good stuff. Revolutionary_Ant706 • 2 mo. ago. I have it on the lowest and still is unplayable if its on high it is the same thing same stuttering that is why i think its not a specs issue at least idk the vr requirements but i meet
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It's not infinite, it's just taking forever for some reason. It's taking me like 5+ minutes to load anywhere, whether starting the game or teleporting to a new system, but once I'm in, it feels normal. The only thing I've noticed in-game were some animals that were invisible for a bit until they popped in.
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no man's sky vr requirements